This essay reflects on my interview with artist Yin-Ju Chen, exploring the topics of cross-cultural art practice, shamanism, identity and AI, and the role of spirituality in contemporary contexts.
Tag: Computational Arts
This thesis investigates how interactive narrativity within participatory arts can challenge societal power structures and foster social change, drawing upon both theoretical insights and my own practice-based research.
The study explores into the collaboration between humans and machines, exploring how they creativity come together to make interactive art in the fields of poetry language and neuroscience. By connecting these different areas, the goal is to discover new ways of artistic expression.
This paper describes contemporary subcultural traits and reflects on the impact of East Asian otaku culture’s stereotypical construction of the female figure in online animation on the virtual body and the real physical body.
This paper focuses on the flow of people’s selves into digital space as the times have moved on, and reflects on the implications of this for millennials’ self-understanding as well as suggesting new ways of thinking about it.
TLSFF is an online community platform for young creators to show their talents, advance their careers, find partners to share their lives and gather their ideas.
The artist seeks to explore a new perspective on abortion based on feminism. By making it possible for a wider audience to participate in the search for a new perspective on abortion, the patriarchy’s devaluation and natural stigmatisation of women who have had abortions can be dismantled.
Myths in digital practice: the art of self-presentation under digitalized society and the possibility of software as a kind of memory of human symbiosis.
A talk and an essay about my research about re-architecting female‘s daily life in the digital space through performance, and using 3D cyborg to perform instead of live-action performance.